<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Getting Pimp Slapped by the Gorilla</title>
	<atom:link href="http://noprisonersnomercy.com/2009/09/getting-pimp-slapped-by-the-gorilla/feed/" rel="self" type="application/rss+xml" />
	<link>http://noprisonersnomercy.com/2009/09/getting-pimp-slapped-by-the-gorilla/</link>
	<description>We&#039;re Nuns and we have Rulers!</description>
	<lastBuildDate>Fri, 04 May 2012 18:34:57 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>By: Sr. Julie</title>
		<link>http://noprisonersnomercy.com/2009/09/getting-pimp-slapped-by-the-gorilla/comment-page-1/#comment-12</link>
		<dc:creator>Sr. Julie</dc:creator>
		<pubDate>Fri, 18 Sep 2009 04:01:13 +0000</pubDate>
		<guid isPermaLink="false">http://noprisonersnomercy.com/?p=147#comment-12</guid>
		<description>Now this all makes me wonder where I saw the interview by a dev recently who had the advice: not to trust anyone who wants to enter the mmo industry but does not play games.   Also I wonder if Bobby Kotick is just trying to get his name in the news. If so - it works.</description>
		<content:encoded><![CDATA[<p>Now this all makes me wonder where I saw the interview by a dev recently who had the advice: not to trust anyone who wants to enter the mmo industry but does not play games.   Also I wonder if Bobby Kotick is just trying to get his name in the news. If so &#8211; it works.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: R.W. Harper</title>
		<link>http://noprisonersnomercy.com/2009/09/getting-pimp-slapped-by-the-gorilla/comment-page-1/#comment-9</link>
		<dc:creator>R.W. Harper</dc:creator>
		<pubDate>Tue, 15 Sep 2009 22:41:17 +0000</pubDate>
		<guid isPermaLink="false">http://noprisonersnomercy.com/?p=147#comment-9</guid>
		<description>I can pretty much assure you that on the corporate level, there probably is not a lot of fun publishing games at Activision but on the Developer level -- they still have fun and enjoy their work.  Otherwise, their games would suffer and I don&#039;t think there&#039;s very many bad games coming out of Activision these days.  It&#039;s management like this that will eventually bring down a strong product line by alienating the community and making developers hate making games for them.

This is your typical C-level publisher officer that wouldn&#039;t know a good game if it bit him in the keester but he can surely help create bad games by cutting budgets, moving ship dates forward and being the general greedy, full-of-himself tightwad that he seems to be.

I wouldn&#039;t put a lot of faith in his leadership making Activision what they are today -- it the Development houses and their strong core of creative and engineering people that make Activision strong.  Just as much as the community of people that buy their games.  If this asshat had his way, fewer people would be buying games since he wants to improve their bottom line (by increasing retail prices) and make the stockholder happy and be damned the people that shell out the cash that keep the Activision revenue stream going.

Just another talking head at a publisher that needs to be ignored.</description>
		<content:encoded><![CDATA[<p>I can pretty much assure you that on the corporate level, there probably is not a lot of fun publishing games at Activision but on the Developer level &#8212; they still have fun and enjoy their work.  Otherwise, their games would suffer and I don&#8217;t think there&#8217;s very many bad games coming out of Activision these days.  It&#8217;s management like this that will eventually bring down a strong product line by alienating the community and making developers hate making games for them.</p>
<p>This is your typical C-level publisher officer that wouldn&#8217;t know a good game if it bit him in the keester but he can surely help create bad games by cutting budgets, moving ship dates forward and being the general greedy, full-of-himself tightwad that he seems to be.</p>
<p>I wouldn&#8217;t put a lot of faith in his leadership making Activision what they are today &#8212; it the Development houses and their strong core of creative and engineering people that make Activision strong.  Just as much as the community of people that buy their games.  If this asshat had his way, fewer people would be buying games since he wants to improve their bottom line (by increasing retail prices) and make the stockholder happy and be damned the people that shell out the cash that keep the Activision revenue stream going.</p>
<p>Just another talking head at a publisher that needs to be ignored.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Saylah</title>
		<link>http://noprisonersnomercy.com/2009/09/getting-pimp-slapped-by-the-gorilla/comment-page-1/#comment-7</link>
		<dc:creator>Saylah</dc:creator>
		<pubDate>Tue, 15 Sep 2009 22:16:16 +0000</pubDate>
		<guid isPermaLink="false">http://noprisonersnomercy.com/?p=147#comment-7</guid>
		<description>He sounds like a real prize.  With so much money pouring in from WOW they could have taken this game in the expansion to some higher climbs.  They can afford the risk. Instead we&#039;ve seen rampant asset re-use and some lackluster creativity expended in class progression and armor sets suck compared to the vanilla versions.  It&#039;s one thing to want a profit.  It&#039;s something else to want huge profits.  It&#039;s something altogether different to come off as money-grabbing-giggling-all-the-way-to-the-bank.  They won&#039;t instantly lose millions of customers over that sort of behavior but over time the trickling out will increase.</description>
		<content:encoded><![CDATA[<p>He sounds like a real prize.  With so much money pouring in from WOW they could have taken this game in the expansion to some higher climbs.  They can afford the risk. Instead we&#8217;ve seen rampant asset re-use and some lackluster creativity expended in class progression and armor sets suck compared to the vanilla versions.  It&#8217;s one thing to want a profit.  It&#8217;s something else to want huge profits.  It&#8217;s something altogether different to come off as money-grabbing-giggling-all-the-way-to-the-bank.  They won&#8217;t instantly lose millions of customers over that sort of behavior but over time the trickling out will increase.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

