“I’ve got staying power
Just when you think it’s over
I’ll come right back again
I’ve got staying power”
-”Staying Power”, Barry White
Back in June of 2007 I wrote an article for Virgin Worlds entitled “The Future of MMOs – Staying Power” (Available here). Recently, Electronic Arts released thier latest expansion for Ultima Online (UO) called “The Stygian Abyss” – an event that certainly demonstrates that UO has “staying power”.
UO has been around for a long time in terms of Online Games. MMOs have come and gone since then ( Auto Assault and Tabula Rasa spring immediately to mind). They have certainly progressed graphically since then. Some games like World of Warcraft (WoW) are designed to run on an older computer while others push the envelope (and the wallet) with graphics that would take a Cray supercomputer to run on the high setting. With all that, here is a game that is still around that uses the isometric view of the world:
Ultima Online has been around since World of Warcraft was a chimp and the “big man on campus”, as grandmother used to put it, was Richard Garriott (whom we all knew as “Lord British). I remember growing up in a household that couldn’t afford blue berries let alone a computer that would play UO. I would see pictures of the game in magazines and read about players being able to set up their own shop in their own home and only dream of such a magic place.