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	<title>Comments on: Bullet Points or Depth?</title>
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	<description>We&#039;re Nuns and we have Rulers!</description>
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		<title>By: lumin</title>
		<link>http://noprisonersnomercy.com/2009/10/bullet-points-or-depth/comment-page-1/#comment-92</link>
		<dc:creator>lumin</dc:creator>
		<pubDate>Tue, 27 Oct 2009 21:53:28 +0000</pubDate>
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		<description>I can definitely see your point here, although I would argue that Indie Developers are hardly doing &quot;depth&quot; games any more justice than the &quot;triple-A&quot; companies.

I think you can still have a game be pretty casual, but still have quite a bit of depth though.  Not requiring players to grind of several hours a day and giving them more freedom helps.</description>
		<content:encoded><![CDATA[<p>I can definitely see your point here, although I would argue that Indie Developers are hardly doing &#8220;depth&#8221; games any more justice than the &#8220;triple-A&#8221; companies.</p>
<p>I think you can still have a game be pretty casual, but still have quite a bit of depth though.  Not requiring players to grind of several hours a day and giving them more freedom helps.</p>
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