<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Say What?</title>
	<atom:link href="http://noprisonersnomercy.com/2009/11/say-what/feed/" rel="self" type="application/rss+xml" />
	<link>http://noprisonersnomercy.com/2009/11/say-what/</link>
	<description>We&#039;re Nuns and we have Rulers!</description>
	<lastBuildDate>Sun, 05 Feb 2012 19:18:19 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>By: Hirvox</title>
		<link>http://noprisonersnomercy.com/2009/11/say-what/comment-page-1/#comment-160</link>
		<dc:creator>Hirvox</dc:creator>
		<pubDate>Tue, 17 Nov 2009 05:01:18 +0000</pubDate>
		<guid isPermaLink="false">http://noprisonersnomercy.com/?p=779#comment-160</guid>
		<description>&lt;i&gt;As far as the CoD:MW2 bit, they included a mission where you join a group of terrorists in massacring thousands of civilians in an airport.&lt;/i&gt;
In all fairness, the sequence does have significant plot relevance, you don&#039;t need to shoot any civilians yourself (but you need to shoot the cops) and you&#039;re given ample warning and offered a chance to skip the sequence beforehand.

In essence, the airport scene serves the same function as the nuclear explosion scene in the first Modern Warfare: To establish the antagonists&#039; credibility as villains. In the scene, you&#039;re playing an undercover CIA operative, who doesn&#039;t know that the Russian terrorist cell he had infiltrated was planning this. The terrorists attack the airport, and the protagonist tags along to avoid blowing his cover. At the end of the sequence, the leader explains that he knew who the protagonist was all along, kills him and leaves his body behind as evidence, implying that the CIA (and by extension, the USA) was behind the attack. The Russian general population is understandably furious, which kickstarts the main conflict of the plot: A Russian invasion of the USA.</description>
		<content:encoded><![CDATA[<p><i>As far as the CoD:MW2 bit, they included a mission where you join a group of terrorists in massacring thousands of civilians in an airport.</i><br />
In all fairness, the sequence does have significant plot relevance, you don&#8217;t need to shoot any civilians yourself (but you need to shoot the cops) and you&#8217;re given ample warning and offered a chance to skip the sequence beforehand.</p>
<p>In essence, the airport scene serves the same function as the nuclear explosion scene in the first Modern Warfare: To establish the antagonists&#8217; credibility as villains. In the scene, you&#8217;re playing an undercover CIA operative, who doesn&#8217;t know that the Russian terrorist cell he had infiltrated was planning this. The terrorists attack the airport, and the protagonist tags along to avoid blowing his cover. At the end of the sequence, the leader explains that he knew who the protagonist was all along, kills him and leaves his body behind as evidence, implying that the CIA (and by extension, the USA) was behind the attack. The Russian general population is understandably furious, which kickstarts the main conflict of the plot: A Russian invasion of the USA.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: McDonagh</title>
		<link>http://noprisonersnomercy.com/2009/11/say-what/comment-page-1/#comment-158</link>
		<dc:creator>McDonagh</dc:creator>
		<pubDate>Mon, 16 Nov 2009 23:50:02 +0000</pubDate>
		<guid isPermaLink="false">http://noprisonersnomercy.com/?p=779#comment-158</guid>
		<description>I forgot to address the corporation destroying bit. I doubt a CEO could destroy a company single handedly either, but the general direction of valuing profits over quality(games, developers, and community relations included) helped lead to Atari&#039;s and Midway&#039;s forced buyouts in my opinion. I also thing that it will severely hurt Nintendo if/when the Wii loses its &quot;oooooooooooh shiny new toy/fad&quot; appeal.</description>
		<content:encoded><![CDATA[<p>I forgot to address the corporation destroying bit. I doubt a CEO could destroy a company single handedly either, but the general direction of valuing profits over quality(games, developers, and community relations included) helped lead to Atari&#8217;s and Midway&#8217;s forced buyouts in my opinion. I also thing that it will severely hurt Nintendo if/when the Wii loses its &#8220;oooooooooooh shiny new toy/fad&#8221; appeal.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: McDonagh</title>
		<link>http://noprisonersnomercy.com/2009/11/say-what/comment-page-1/#comment-157</link>
		<dc:creator>McDonagh</dc:creator>
		<pubDate>Mon, 16 Nov 2009 23:40:01 +0000</pubDate>
		<guid isPermaLink="false">http://noprisonersnomercy.com/?p=779#comment-157</guid>
		<description>How I really feel is that there should be an SEC investigation into insider trading that wont reveal anything but would at least hit him with &quot;obstruction of justice&quot; because he made unpopular comments scorning gamers and simultaneously earning eighteen million dollars in instant profit.

As far as the CoD:MW2 bit, they included a mission where you join a group of terrorists in massacring thousands of civilians in an airport. It plays a key part of the story, but many people are up at arms about it. Some people are starting to wonder if it was added in its current form merely for shock value and ratings, which plays into Mr. Kotick&#039;s recent &quot;acquisition.&quot;</description>
		<content:encoded><![CDATA[<p>How I really feel is that there should be an SEC investigation into insider trading that wont reveal anything but would at least hit him with &#8220;obstruction of justice&#8221; because he made unpopular comments scorning gamers and simultaneously earning eighteen million dollars in instant profit.</p>
<p>As far as the CoD:MW2 bit, they included a mission where you join a group of terrorists in massacring thousands of civilians in an airport. It plays a key part of the story, but many people are up at arms about it. Some people are starting to wonder if it was added in its current form merely for shock value and ratings, which plays into Mr. Kotick&#8217;s recent &#8220;acquisition.&#8221;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sr. Julie</title>
		<link>http://noprisonersnomercy.com/2009/11/say-what/comment-page-1/#comment-156</link>
		<dc:creator>Sr. Julie</dc:creator>
		<pubDate>Mon, 16 Nov 2009 21:03:48 +0000</pubDate>
		<guid isPermaLink="false">http://noprisonersnomercy.com/?p=779#comment-156</guid>
		<description>@McDonough: &quot;...by a 60 ton tank...&quot;

Wow...but how do you REALLY feel?  I am not sure what has you so miffed about stock options (perhaps you should enlighten us) but it hardly seems like the one human being will be the death of Activision/Blizzard - especially one who is so button down, all business, profit line orientated.  After all it was he who, not that long ago, announced that he was proud of the fact that the heads of studios were now coming in to his office to discuss budgets.

&quot;...about lighting hair on fire...&quot;

I am not sure why you wish it was Mr. Kotick making this comment, unless of course, you feel he has some aversion to burning hair (we here at NPNM know we do...it stinks)

And no...we had no plans for the discussion of Call of Duty: Modern Warfare 2 in a future show, with the possible exception of mentioning it in passing.

And no...we (that the NPNM Team we) hadn&#039;t heard anything about &quot;terrorism&quot;.</description>
		<content:encoded><![CDATA[<p>@McDonough: &#8220;&#8230;by a 60 ton tank&#8230;&#8221;</p>
<p>Wow&#8230;but how do you REALLY feel?  I am not sure what has you so miffed about stock options (perhaps you should enlighten us) but it hardly seems like the one human being will be the death of Activision/Blizzard &#8211; especially one who is so button down, all business, profit line orientated.  After all it was he who, not that long ago, announced that he was proud of the fact that the heads of studios were now coming in to his office to discuss budgets.</p>
<p>&#8220;&#8230;about lighting hair on fire&#8230;&#8221;</p>
<p>I am not sure why you wish it was Mr. Kotick making this comment, unless of course, you feel he has some aversion to burning hair (we here at NPNM know we do&#8230;it stinks)</p>
<p>And no&#8230;we had no plans for the discussion of Call of Duty: Modern Warfare 2 in a future show, with the possible exception of mentioning it in passing.</p>
<p>And no&#8230;we (that the NPNM Team we) hadn&#8217;t heard anything about &#8220;terrorism&#8221;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: McDonagh</title>
		<link>http://noprisonersnomercy.com/2009/11/say-what/comment-page-1/#comment-155</link>
		<dc:creator>McDonagh</dc:creator>
		<pubDate>Mon, 16 Nov 2009 20:41:19 +0000</pubDate>
		<guid isPermaLink="false">http://noprisonersnomercy.com/?p=779#comment-155</guid>
		<description>I don&#039;t want to sound like i advocate violence, but Mr. Kotick needs to be hit...

By a 60 ton tank, Repeatedly, Until his head finally is about as thick as his brains are, and then ten times more for good measure, then finally being lit on fire, and have the ashes stored somewhere out in west Texas with the rest of the toxic and radioactive waste. If anyone is going to be the death of Activision-Blizzard it is him and the board of directors. That company used to care a lot more about the games and the developers than profit margins. Heck, they split from Atari just so that the developers would be better off and could make great games without being dictated to by a white-collar warlord. 

I wish he was the one who sent you the comment about lighting hair on fire and extinguishing it with an ice pick.

Also, I don&#039;t know if you have anything planned to discuss this, but you might have heard about the Call of Duty: Modern Warfare 2 Terrorism bit, and I am curious what your opinions are on it if you have seen it.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t want to sound like i advocate violence, but Mr. Kotick needs to be hit&#8230;</p>
<p>By a 60 ton tank, Repeatedly, Until his head finally is about as thick as his brains are, and then ten times more for good measure, then finally being lit on fire, and have the ashes stored somewhere out in west Texas with the rest of the toxic and radioactive waste. If anyone is going to be the death of Activision-Blizzard it is him and the board of directors. That company used to care a lot more about the games and the developers than profit margins. Heck, they split from Atari just so that the developers would be better off and could make great games without being dictated to by a white-collar warlord. </p>
<p>I wish he was the one who sent you the comment about lighting hair on fire and extinguishing it with an ice pick.</p>
<p>Also, I don&#8217;t know if you have anything planned to discuss this, but you might have heard about the Call of Duty: Modern Warfare 2 Terrorism bit, and I am curious what your opinions are on it if you have seen it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sr. Julie</title>
		<link>http://noprisonersnomercy.com/2009/11/say-what/comment-page-1/#comment-152</link>
		<dc:creator>Sr. Julie</dc:creator>
		<pubDate>Mon, 16 Nov 2009 11:22:18 +0000</pubDate>
		<guid isPermaLink="false">http://noprisonersnomercy.com/?p=779#comment-152</guid>
		<description>If it works out as well as promised by Gamestop, even though I have a credit card and whatnot, I will be buying my dlc that way just for the sake of simplicity...one stop shopping and no fiddly bits with points.

Julie</description>
		<content:encoded><![CDATA[<p>If it works out as well as promised by Gamestop, even though I have a credit card and whatnot, I will be buying my dlc that way just for the sake of simplicity&#8230;one stop shopping and no fiddly bits with points.</p>
<p>Julie</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hirvox</title>
		<link>http://noprisonersnomercy.com/2009/11/say-what/comment-page-1/#comment-151</link>
		<dc:creator>Hirvox</dc:creator>
		<pubDate>Mon, 16 Nov 2009 06:20:11 +0000</pubDate>
		<guid isPermaLink="false">http://noprisonersnomercy.com/?p=779#comment-151</guid>
		<description>Actually.. Gamestop offering DLCs for physical money might be quite convenient for kids and teens who don&#039;t have their own credit cards and thus can&#039;t directly buy DLCs online. Sure, they can buy point cards now, but that&#039;s simply an extra hurdle that could be avoided.</description>
		<content:encoded><![CDATA[<p>Actually.. Gamestop offering DLCs for physical money might be quite convenient for kids and teens who don&#8217;t have their own credit cards and thus can&#8217;t directly buy DLCs online. Sure, they can buy point cards now, but that&#8217;s simply an extra hurdle that could be avoided.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

