<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Crossing Swords</title>
	<atom:link href="http://noprisonersnomercy.com/2009/12/crossing-swords/feed/" rel="self" type="application/rss+xml" />
	<link>http://noprisonersnomercy.com/2009/12/crossing-swords/</link>
	<description>We&#039;re Nuns and we have Rulers!</description>
	<lastBuildDate>Sun, 05 Feb 2012 19:18:19 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>By: Webmaster</title>
		<link>http://noprisonersnomercy.com/2009/12/crossing-swords/comment-page-1/#comment-272</link>
		<dc:creator>Webmaster</dc:creator>
		<pubDate>Sun, 27 Dec 2009 18:53:47 +0000</pubDate>
		<guid isPermaLink="false">http://noprisonersnomercy.com/?p=1200#comment-272</guid>
		<description>I am turning off comments, trackbacks and pingbacks to this post. While some few comments were quite lengthy more of them were descending into the level of &quot;nyah, nyah, nyah&quot;. To save my sanity at having to edit them all I will give Julie the responsibility at noprisonersnomercy@gmail.com.

To the owners of the lengthy responses I apolgoize for deleting the whole shebang (yes that&#039;s a technical IT term). 

Looking for a response? Here is what I think on the subject. While I don&#039;t always see eye to eye with the sisters I think I side with them on this one. I don&#039;t know any of the guys at CCP myself (although I do know someone who does). I don&#039;t personally play Eve Online. I tried it several times and haven&#039;t been able to get much past a month into the game.  However, it is easy for someone to say &quot;well the game allows it so we should do it.&quot;  Julie is correct about one thing, and I think this is the crux of the issue here. &quot;Hulkageddon&quot; is simply about a group of disgruntled players who are upset that other people don&#039;t play the way they want. The guys at CCP  can market the game as &quot;the wild west of space&quot; as one commentor put it, and they certainly know their own market. However, with the trend in games being toward marketing toward the casual player it seems that not taking action to prevent things like &quot;Hulkageddon&quot; will drive away more players than it will allow.  

Am I having the last word on the issue? Well I guess I am.

The No Prisoners, No Mercy Webmaster</description>
		<content:encoded><![CDATA[<p>I am turning off comments, trackbacks and pingbacks to this post. While some few comments were quite lengthy more of them were descending into the level of &#8220;nyah, nyah, nyah&#8221;. To save my sanity at having to edit them all I will give Julie the responsibility at <a href="mailto:noprisonersnomercy@gmail.com">noprisonersnomercy@gmail.com</a>.</p>
<p>To the owners of the lengthy responses I apolgoize for deleting the whole shebang (yes that&#8217;s a technical IT term). </p>
<p>Looking for a response? Here is what I think on the subject. While I don&#8217;t always see eye to eye with the sisters I think I side with them on this one. I don&#8217;t know any of the guys at CCP myself (although I do know someone who does). I don&#8217;t personally play Eve Online. I tried it several times and haven&#8217;t been able to get much past a month into the game.  However, it is easy for someone to say &#8220;well the game allows it so we should do it.&#8221;  Julie is correct about one thing, and I think this is the crux of the issue here. &#8220;Hulkageddon&#8221; is simply about a group of disgruntled players who are upset that other people don&#8217;t play the way they want. The guys at CCP  can market the game as &#8220;the wild west of space&#8221; as one commentor put it, and they certainly know their own market. However, with the trend in games being toward marketing toward the casual player it seems that not taking action to prevent things like &#8220;Hulkageddon&#8221; will drive away more players than it will allow.  </p>
<p>Am I having the last word on the issue? Well I guess I am.</p>
<p>The No Prisoners, No Mercy Webmaster</p>
]]></content:encoded>
	</item>
</channel>
</rss>

