Wake up and smell the coffee CVG!

Wake up CVG!!!

Wake up CVG!!!

Note to computerandvideogames.com: Wake up and smell the coffee. Why? Read on…

MMO developers trying to copy World of Warcraft is “definitely not the right move,” says Blizzard lead producer, Shane Dabiri.

Speaking in the latest issue of PC Zone magazine, Dabiri argues that trying to emulate the success of his company’s MMO isn’t what gamers are looking for, and devs should try to create “innovative new MMOs”. In other words, stay away from Blizzard’s profits, you thieves.

“There are a lot of people that try to emulate World of Warcraft – and as flattering as that is our end it’s definitely not the right move,” he says.

“I know that World of Warcraft is very successful, and so people think if they were to make another game just like it they could somehow capture that audience. However, I don’t think that’s what players are looking for. –   PCZone Magazine via computerandvideogames.com

There are several thoughts here upon reading the comments by computerandvideogames.com (CVG) and the first would be “would this (Blizzard Entertainment) be the same company that “borrowed” so heavily from Everquest and the Warhammer Tabletop game themselves? Isn’t this a bit like the “pot calling the kettle black” as grandmother used to say?

Beyond our initial impressions, it seems that the author from computerandvideogames.com (not PCZone Magazine) has missed a point or two somewhere along the way.  First, what Shane Dabiri is saying here is obviously not, as the CVG author so erroneously interprets “stay away from Blizzard’s profits, you thieves.”  Now we here at No Prisoners, No Mercy can’t entirely blame the cvg author for their naiveté in the matter – many is the gaming journalist who has the mistaken impression that developers in the video game industry are always at each others throats.  We would humbly suggest that before anyone over at CVG goes about cramming words down anyone else’s throats (using what seems like an incredibly large hydraulic press in this case) that they go back and listen to our shows with Mr. Paul Barnett and Mr. R.W. Harper to get of a more realistic perspective on the inner workings of the video game industry.  Consider the quote from Shane Dabiri taken from the same interview:

“Players that have invested time in WOW don’t just want to do the same thing in other game – they want to try something completely new and different” – Shane Dabiri, Blizzard Lead Producer

This, after all, is the crux of the issue [pay attention now CVG] the issue isn’t who is using who else’s intellectual property – The issue is innovation.  As we discussed on show 49 (and at some length) with JMO from the MMO Voices podcast and Tipa from West Karana, the issue is that players are looking for something different.   As Tipa put it, “I already have a World of Warcraft icon on my desktop.”

However, before we leave the issue lets touch on one last aspect of the cvg article:

“We can see his argument. Even the excellent Warhammer Online – an unashamed and well-built WoW-alike – doesn’t seem to be doing that well these days.” – CVG

Our first thought here is, of course, wake up and smell the coffee CVG; an “unashamed and well built WoW alike”? If anything this is more of a chicken or the egg argument as the artists over at Games Workshop, upon which the Warhammer Online mmo is (obviously) designed, were penning their now famous orcs long before then Blizzard Entertainment even thought about it.

As we discussed with Cryptic’s Bill Roper on No Prisoners, No Mercy show 50 (still in the editing process) we hear at No Prisoners No Mercy believe that the punishment of Keel Hauling should be brought back for any imbecile who insists on dredging up the same tired term “WoW clone” or any other derivative (something which caused our own Julie Whitefeather to coin the phrase “writer clone” not long ago).

That said, only a complete imbecile totally ignores the game mechanics (note here we are not talking about art designs, nor about intellectual properties) which are used by a successful competitor.

See you online,

The No Prisoners No Mercy Team

SIDE NOTE:

Today’s side note is also today’s “tip of the day” from Fallen Earth (reformated to fit your screen as they say)

fetipoftheday

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