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	<title>Comments on: Access Denied</title>
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		<title>By: Jeremy (Jmo)</title>
		<link>http://noprisonersnomercy.com/2010/03/access-denied/comment-page-1/#comment-652</link>
		<dc:creator>Jeremy (Jmo)</dc:creator>
		<pubDate>Mon, 15 Mar 2010 17:58:40 +0000</pubDate>
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		<description>I, for one, am all for making games more accessible. My best friend of almost 20 years now has Cerebral Palsy, and only full use of one hand. He can kick my butt any day in a fighting game though. He&#039;s able to play using just one hand, and he excels at it. 

The problem comes in, though, with games like Guitar Hero/Rock Band where it is almost required that you have two good hands. But, thanks to this handy thing called the internet, and the site AbleGamers.com, he has actually been able to rig the guitar to play with a foot pedal instead of the hand pick.

The question comes in, then, should Activision be required to include a foot pedal with their game so that gamers can &quot;pick&quot; with their feet? It would be nice, but I don&#039;t know. I feel that if every aspect and possibility of accessibility was put into a game, the costs would skyrocket. Companies are usually on some sort of a budget, and most of that is in order to keep costs down. Just think of how much more it would cost SOE to do a full voice-over walkthrough of their game for blind gamers, which is an extremely small demographic of gamers as a whole.

AbleGamers.com has a really good article on this whole lawsuit, and their reaction to the outcome. The article can be found here:

http://www.ablegamers.com/general-game-news/blind-suit-tossed-out.html

Unfortunately, lawsuits like this tend to cause more trouble than their worth. While I think Sony and other companies should open up their game to the use of Third Party Addons (like WoW, not bots), I don&#039;t feel they should be open to lawsuits if they do not include full accessibility in their games. In the case of AbleGamers, which you&#039;ll read in the article, this lawsuit set them back and made companies afraid to talk with them, out of the fear of being sued. It&#039;s pretty sad how we&#039;ve become such a lawsuit-happy country. It&#039;s starting to remind me of an episode of Sliders, where they were in a dimension where they had to sign a waiver and have a license to eat a hamburger.</description>
		<content:encoded><![CDATA[<p>I, for one, am all for making games more accessible. My best friend of almost 20 years now has Cerebral Palsy, and only full use of one hand. He can kick my butt any day in a fighting game though. He&#8217;s able to play using just one hand, and he excels at it. </p>
<p>The problem comes in, though, with games like Guitar Hero/Rock Band where it is almost required that you have two good hands. But, thanks to this handy thing called the internet, and the site AbleGamers.com, he has actually been able to rig the guitar to play with a foot pedal instead of the hand pick.</p>
<p>The question comes in, then, should Activision be required to include a foot pedal with their game so that gamers can &#8220;pick&#8221; with their feet? It would be nice, but I don&#8217;t know. I feel that if every aspect and possibility of accessibility was put into a game, the costs would skyrocket. Companies are usually on some sort of a budget, and most of that is in order to keep costs down. Just think of how much more it would cost SOE to do a full voice-over walkthrough of their game for blind gamers, which is an extremely small demographic of gamers as a whole.</p>
<p>AbleGamers.com has a really good article on this whole lawsuit, and their reaction to the outcome. The article can be found here:</p>
<p><a href="http://www.ablegamers.com/general-game-news/blind-suit-tossed-out.html" rel="nofollow">http://www.ablegamers.com/general-game-news/blind-suit-tossed-out.html</a></p>
<p>Unfortunately, lawsuits like this tend to cause more trouble than their worth. While I think Sony and other companies should open up their game to the use of Third Party Addons (like WoW, not bots), I don&#8217;t feel they should be open to lawsuits if they do not include full accessibility in their games. In the case of AbleGamers, which you&#8217;ll read in the article, this lawsuit set them back and made companies afraid to talk with them, out of the fear of being sued. It&#8217;s pretty sad how we&#8217;ve become such a lawsuit-happy country. It&#8217;s starting to remind me of an episode of Sliders, where they were in a dimension where they had to sign a waiver and have a license to eat a hamburger.</p>
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