He was afraid to go near the hurt locker
He was as nervous as he could be
He was afraid to go near the hurt locker
The armor was skimpy as skimpy could beTwo three four tell the people what the ogre wore
It was an Itsy Bitsy Teenie Weenie Galvanized Metal Bikini
That the ogre wore the first time today
An Itsy Bitsy Teenie Weenie Galvanized Metal Bikini
So in his big hut, he wanted to stay
“It is extremely hard to get somebody to pay for the privilege of constantly losing in a PvP game. And especially new players that start a game and always lose will often give up very quickly. This is why successful PvP games have safe spaces in which new players are completely or at least mostly safe from being ganked.” – Tobold
I couldn’t agree more with Tobold’s state above – It’s why Eve Online has high security space. It’s why Warhammer has RvR lakes. Ganking may make the members of the gank gang feel good, but it will kill their victims’ participation faster than cheetah on speed. Even if you take ganking out of the equation, balancing the pvp abilities of character classes is a task that would even befuddle the Wisdom of Solomon. You can take the Warhammer approach and make one class strong against some and week against others. You can try the World of Warcraft (WoW) approach and attempt a precarious balancing act that requires myriad and constant micro-adjustments. The end result is always the same. It’s human nature. No one likes to lose all the time.
Still, no matter how much you try and balance the pvp and pve it doesn’t always work. As Tina Turner says in Mad Max Beyond Thunderdome “one day the cock of the walk, the next day a feather duster.” There was a time when many a beastmaster hunter could claim, and rightly so, to own the top of the dps charts (and woe to the day that anyone created the ability to make a dps chart in WoW in the first place). The Blizzard decided they wanted to balance out survivalist hunters with beastmaster hunters and we were nerfed not only into the ground but the devs dug a hole, threw beastmaster hunters in, and covered them with dirt. But top of the dps charts or no I have no I have no intention of giving up my spirit beast pet.
Ah but then the word “huntard” started to slip back into conversations. In my particular case it wasn’t the insult that was upsetting it was the last syllable of the slang term that I will not tolerate…applied to anyone.
So it was some months before Fran (my sister and co-host) could convince me to come back to Wow from my regular stable of staple mmos…Eve Online (oh thou of the love/hate relationship), Star Trek Online, Lord of the Rings Online and now thanks to the kindness of friends, Fallen Earth (Yay!). Whatever the reason for the season of return to Wow, perhaps some virtual siren call, perhaps sisterly love, maybe even the fact that even in religious circles my co-host and I have been called “The Dynamic Duo), return I did. We picked up where two characters had been left off in classic Azeroth and soon worked our way around to my favorite Outland area (and the new last area before the big transition to Northrend at level 68)…
Nagrand
In Nagrand we soon found ourselves putting the hammer down on the warmaul ogres. This time around, however, I found I didn’t have quite the patience enough to put in that last valiant effort that it takes to bring the revered reputation (where it stops after all the questing is done) to exalted with the Mag’har orcs (the point at which you can buy a Talbuck mount). Having taken off a bit of time for good behavior in real life, Fran is playing catch up so we can both take that goblin zeppelin to Howling Fjord where I have saved up half of the Northrend quests for just such an occasion.
See you online,
Julie Whitefeather
[posted for Julie Whitefeather by The Webmaster]


