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	<title>No Prisoners, No Mercy &#187; modding</title>
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		<title>Mothership Zeta Reloaded</title>
		<link>http://noprisonersnomercy.com/2009/09/mothership-zeta-reloaded/</link>
		<comments>http://noprisonersnomercy.com/2009/09/mothership-zeta-reloaded/#comments</comments>
		<pubDate>Tue, 08 Sep 2009 23:26:19 +0000</pubDate>
		<dc:creator>Sr. Julie</dc:creator>
				<category><![CDATA[Mods for Fallout 3]]></category>
		<category><![CDATA[Fallout 3]]></category>
		<category><![CDATA[modding]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[Mothership Zeta]]></category>

		<guid isPermaLink="false">http://noprisonersnomercy.com/?p=66</guid>
		<description><![CDATA[This is my latest Fallout 3 modding project.  I loved playing the new &#8220;Mothership Zeta&#8221; downloadable content &#8211; such a shame that it is the last &#8220;official&#8221; downloadable contents that will be released. However the Fallout 3 modding community is a very active one and there are many mods available, both large and small. Currently [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_62" class="wp-caption alignright" style="width: 310px"><img class="size-medium wp-image-62 " title="zetabridge" src="http://noprisonersnomercy.com/wp-content/uploads/2009/09/zetabridge-300x196.jpg" alt="The modified bridge of Mothership Zeta" width="300" height="196" /><p class="wp-caption-text">The modified bridge of Mothership Zeta</p></div>
<p style="text-align: left;">This is my latest Fallout 3 modding project.  I loved playing the new &#8220;Mothership Zeta&#8221; downloadable content &#8211; such a shame that it is the last &#8220;official&#8221; downloadable contents that will be released. However the Fallout 3 modding community is a very active one and there are many mods available, both large and small. Currently my mods are available over at Fallout 3 Nexus.</p>
<p style="text-align: left;">The latest release of my &#8220;Mothership Zeta&#8221; mod can be found <a href="http://www.fallout3nexus.com/downloads/file.php?id=8630" target="_blank">here</a>:</p>
<p style="text-align: left;">The picture above is the mod of the bridge section. In it you will find a new officers quarters, officers mess, storage area, kitchen, ready room, two bathrooms, and two vendors &#8211; including Bob the out of work alien vendor (seen below).</p>
<p><span id="more-66"></span></p>
<div id="attachment_67" class="wp-caption alignnone" style="width: 310px"><img class="size-medium wp-image-67" title="zetabob" src="http://noprisonersnomercy.com/wp-content/uploads/2009/09/zetabob-300x187.jpg" alt="Bob the alien vendor" width="300" height="187" /><p class="wp-caption-text">Bob the alien vendor</p></div>
<p>I have had requests to release Bob as a solo mod, but he lives on the new bridge of the ship. </p>
<p>I have cleaned up the mess left by the fighting in the engineering core and created a new alien bar. Here is one of the bar&#8217;s residents:</p>
<div id="attachment_64" class="wp-caption alignright" style="width: 310px"><img class="size-medium wp-image-64" title="zetahoffa" src="http://noprisonersnomercy.com/wp-content/uploads/2009/09/zetahoffa-300x187.jpg" alt="A bartender named Hoffa" width="300" height="187" /><p class="wp-caption-text">A bartender named Hoffa</p></div>
<div class="mceTemp">Considering that the player, at this point, has spent much of the time blowing up parts of the ship and killing all the residents of the ship, the player should consider themselves lucky to be served by the bartender at all.  In fact, if ALL the player gets in a drink is spit, they should consider themselve s very lucky.</div>
<div class="mceTemp">
<div class="mceTemp">
<dl id="attachment_65" class="wp-caption alignnone" style="width: 310px;">
<dt class="wp-caption-dt"><img class="size-medium wp-image-65" title="zetadochyde" src="http://noprisonersnomercy.com/wp-content/uploads/2009/09/zetadochyde-300x187.jpg" alt="Doc Hyde - the ship's doctor" width="300" height="187" /></dt>
<dd class="wp-caption-dd">Doc Hyde &#8211; the ship&#8217;s doctor</dd>
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<p>The latest challenge I set for myself was converting one of the alien &#8220;creatures&#8221; from the game into a doctor that could cure the player. The new medical bay is just off the engineering core. The doctor (&#8220;Doc Hyde&#8221;) is understandably upset by the player&#8217;s presence but still agrees to heal him.  Future releases will include a combat arena.</p></div>
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		<title>Of Mods and modding</title>
		<link>http://noprisonersnomercy.com/2009/09/of-mods-and-modding/</link>
		<comments>http://noprisonersnomercy.com/2009/09/of-mods-and-modding/#comments</comments>
		<pubDate>Tue, 08 Sep 2009 22:57:05 +0000</pubDate>
		<dc:creator>Sr. Julie</dc:creator>
				<category><![CDATA[Mods for Fallout 3]]></category>
		<category><![CDATA[Fallout 3]]></category>
		<category><![CDATA[modding]]></category>
		<category><![CDATA[mods]]></category>

		<guid isPermaLink="false">http://noprisonersnomercy.com/?p=57</guid>
		<description><![CDATA[This is where I will post the updates to my mods and any discussion I may have about their progress. Currently I am modding Fallout 3 by Bethesda.  For those of you who may not know about modding, as it implies, it is simply the process of players modifying a stand alone pc game &#8211; [...]]]></description>
			<content:encoded><![CDATA[<p>This is where I will post the updates to my mods and any discussion I may have about their progress. Currently I am modding Fallout 3 by Bethesda.  For those of you who may not know about modding, as it implies, it is simply the process of players modifying a stand alone pc game &#8211; in this case Fallout 3.  Bethesda published a tool for doing this calleds &#8220;G.E.C.K.&#8221; which stands for Garden of Eden Creation Kit.  The basics of the tool are not that difficult to master, however more in depths uses take some time.  I am learning more about the process every day.</p>
<p>My current project is a mod of the latest downloadable content by Bethesda called &#8220;Mothership Zeta&#8221;.</p>
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